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Recommended Book: "3ds Max 2012 Bible" - 101 Architech Projects & Blogs | Blogging Architecture

Recommended Book: "3ds Max 2012 Bible"

The best-selling 3ds Max book ever is Now in a New Version

The 3ds Max 2012 Bible, authored by Kelly Murdock and published by Wiley editions, is an excellent resource for those seeking to master 3D modeling and animation using Autodesk's 3ds Max software.

The book covers a wide range of topics, starting from the basics of navigating the 3ds Max interface to advanced techniques such as creating complex animations and particle effects. The book is organized into chapters that are easy to follow and the author's writing style is clear and concise, making it easy for readers to understand even the most complicated concepts.


The book includes step-by-step tutorials and practical exercises that provide readers with a hands-on learning experience, and each chapter ends with a summary and reviews questions to help reinforce key concepts.


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Book Cover (Paper)

One of the strengths of the book is its coverage of 3ds Max's advanced features, such as its particle system and its integration with other software applications. The author provides in-depth explanations of these features and offers practical examples to show readers how to use them effectively.

The book is also well-illustrated, with plenty of screenshots and diagrams to help readers visualize the concepts being discussed. The illustrations are accompanied by clear, easy-to-understand explanations, which makes it easier for readers to follow along with the tutorials and exercises.


Overall, the 3ds Max 2012 Bible is an excellent resource for anyone looking to learn 3D modeling and animation using 3ds Max. Whether you're a beginner or an experienced user looking to expand your skills, this book provides a wealth of information and practical guidance. Highly recommended.


Product details

Paperback: 1312 pages
Publisher: Wiley; 1 edition (August 9, 2011)
Language: English
ISBN-10: 9781118022207
ISBN-13: 978-1118022207
ASIN: 1118022203
Product Dimensions: 7.4 x 1.8 x 9.2 inches

Buy the 3ds Max 2012 Bible Today!
by Kelly Murdock

and get free shipping delivery in selected countries

Editorial or Book Review (as featured on AbeBooks.com)

The updated version of the bestselling 3ds Max book on the market

3ds Max 2012 Bible is one of the most popular 3ds Max how-tos on the market.

If you're a beginner just itching to create something right away, the QuickStart project in Part 1 is for you. If you're an experienced user checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive reference on this highly complex application.

Find out what's new, what's tried and true, and how creative you can get using the tips, tricks, and techniques in this must-have guide. Don't miss the 16-page color insert with examples from cutting-edge 3D artists, as well as the DVD packed with all kinds of extras.

  • Loaded with expert advice, time-saving tips, and more than 150 step-by-step tutorials
  • Highlights the work of some of today's most cutting-edge 3D artists in a 16-page color insert
  • Includes a companion DVD with all examples from the book, including unique models and textures that you can customize
  • DVD also features 500 pages of extra content from previous editions of the 3ds Max Bible, including a set of QuickStart tutorials.

If you want to gain 3ds Max 2012 skills, whether you're just beginning or not, this is the book you need to succeed.


The wait is over! The awaited 3ds Max Design 2012 Book is here! Grab it now before it sold out!

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Book Review (from the back cover of the book)

Covers both 3ds Max 2012 and 3ds Max 2012 Design. The book for all things 3ds Max. Whether you're a beginner in search of 3D basics or a veteran animator seeking timesaving tips, the new edition of this perennial favorite is the perfect 3ds Max book for you. Packed with the very latest features, professional techniques, and over 150 step-by-step tutorials, it will help you quickly build your skills. Find out what's new, what's tried and true, and how creative you can get with this must-have guide.


Jump right into animation with the new Quick Start tutorial

Create optimized procedural substance textures that are a fraction of the size of bitmaps
Sculpt and model faster and easier with new Graphite Modeling tools
Create custom character rigs with the CAT (Character Animation Toolkit)
Send scenes to Mudbox, MotionBuilder, or Softimage automatically
Take the guesswork out of rendering with the mental ray progressive renderer
View physics simulations with the new MassFX system
Lay siege to a castle wall and animate with MassFX.
Achieve results more quickly with Nitrous viewport options.
Create stylized effects with ink, pastel, or graphite.

What's on the CD-ROM?

You'll find before-and-after example files for every tutorial in the book, as well as:

Unique models and textures to customize for your own designs
13 bonus chapters and 10 bonus Quick Starts from past editions

System Requirements: See the CD appendix for details and complete system requirements.

Also in the Book

A 16-page full-color insert highlighting cutting-edge work from 3ds Max artists.

CD-ROM Included

Examples and content from the book
Models and textures you can customize
New—10 bonus Quick Starts and 13 bonus chapters!

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Full-color Insert

16-page full-color insert with cutting-edge examples.
Jump in right away with a new QuickStart. Design for film, TV, games, and visualization. Learn to model, animate, render, and more.


Note About the Author

Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including ten previous editions of this book, 3ds Max Bible. Other major accomplishments include Google SketchUp Bible, Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, The Official Guide to Anime Studio, Poser 6, 7, and 8 Revealed, 3D Game Animation For Dummies, max Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and five editions of the Adobe Creative Suite Bible. has been authoring computer books for many years now and still gets immense enjoyment from the completed work.

His book credits include various 3D, graphics, multimedia, and Web titles, including ten previous editions of this book, 3ds Max Bible. Other major accomplishments include Google SketchUp Bible, Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, The Official Guide to Anime Studio, Poser 6, 7, and 8 Revealed, 3D Game Animation For Dummies, max Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and five editions of the Adobe Creative Suite Bible.


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